泰拉瑞亚灾厄
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泰拉瑞亚灾厄

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游戏介绍

泰拉瑞亚灾厄是一款以像素世界为主题的冒险游戏更多的资源和不同的汉化效果都可以让你参与其中体验游戏玩家能够轻轻松松简易的探寻沙盒游戏地貌,不断改进自己的技术来获得强大的武器,丰富的资源装备选择,泰拉瑞亚灾厄灾厄wiki让玩家们在虚拟世界当中感受世间冷暖体验人生百味。

泰拉瑞亚灾厄游戏亮点

1.随机生成的像素世界,构建事物并探索这个世界;

2.整个世界都是毁灭性的,通过破坏障碍可以获得各种资源;

3.随着冒险的继续加深,您将遇到各种怪物,需要击败它们。

泰拉瑞亚灾厄游戏特色

1.画面非常精彩流畅,可以挑战许多副本,参加各种竞技活动。

2.泰拉瑞亚灾厄也有许多像素人能够很好地控制玩家的动手能力。

3.这个关卡是非常多的解锁更多的任务和打败许多怪物。

泰拉瑞亚灾厄游戏更新说明

Additions[增加项目]

Added a Sulphurous Sea variant of Cactus.

增加了硫磺海的仙人掌变种

Changes[改动]

AI

Boss

Astrum Aureus is now less aggressive in Death Mode, and the spread of its lasers have been reduced. Astrum Aureus now enrages during the day.

死亡模式白金星舰攻击性减弱,激光散布降低。现在在白天狂暴。

Astrum Deus will now accelerate much faster and have a higher top speed if the player is far away. Astrum Deus now enrages during the day.

星神游龙在玩家距离过远时加速度和最大速度增加,现在在白天狂暴

The Brain of Cthulhu is now less aggressive when fought in the Underground Crimson in Revengeance Mode.

复仇模式以上克苏鲁之脑现在在血腥地下时攻击性减弱

The Brain of Cthulhu no longer despawns outside of the Crimson but becomes extremely aggressive in Revengeance Mode.

复仇模式以上克苏鲁之脑离开血腥地时不再脱战而是狂暴

The Brimstone Elemental and her projectiles are now significantly slower and no longer inflict Abyssal Flames. The brimstone laser now shoots rows of darts perpendicular to it.

硫磺火元素和她的射弹速度显著降低,不再造成深渊之火减益。硫磺火激光现在会在与其路径垂直的方向发射硫火飞弹

Calamitas now only inflicts Brimstone Flames for 2 seconds when the player is hit by the Brimstone Laser.

灾厄之眼的硫磺火激光现在只造成2秒的硫磺火减益

Ceaseless Void Dark Energies now spread out further apart from each other. Decreased how long Dark Energies inflict the Distorted debuff from 1 second to 0.33 seconds.

无尽虚空的暗能量现在扩散范围更大,互相之间更远。暗能量造成的扭曲减益时间由1秒降低到0.33秒

Crabulon now enrages when fought on the Surface or taken outside of the Glowing Mushroom biome.

蘑菇蟹现在会在地表或蘑菇地外被激怒。

Cryogen can now always be seen during its last phase and its projectiles are now blue during the day.

极地冰灵在最终阶段一直可见,现在它的弹幕在白天是蓝色的

The Desert Scourge no longer becomes invincible and instead enrages when leaving the Desert.

荒漠灾虫在离开沙漠时不再无敌而会被激怒。

The Destroyer segment lights now glow purple while it's flying in Revengeance and Death mode. The Destroyer will now accelerate much faster and have a higher top speed if the player is far away. The Destroyer now enrages during the day in Revengeance and Death mode.

复仇模式以上的毁灭者身上的灯光在巡空模式时会变为紫色,并且在白天狂暴;毁灭者在玩家距离过远时加速度和最大速度增加

A few changes have been made to The Devourer of Gods fight:

神明吞噬者战改动:

The Devourer of Gods can now charge directly at the player during phase 1.

现在1阶段神吞能够直接向玩家冲锋

The Devourer of Gods can no longer teleport immediately after laser walls have been spawned and will now teleport 3 seconds after in all world difficulties.

神吞不再能够在激光墙生成后立即传送,改为所有难度下都会在3秒后传送

The Devourer of Gods' top speed has been decreased by 15% in phase 2 on all world difficulties. However, it will now accelerate much faster and have a higher top speed if the player is far away.

2阶段神吞所有难度下的最大速度减少15%,但在玩家距离过远时加速度和最大速度增加

Cosmic Guardians will now accelerate much faster and have a higher top speed if the player is far away.

星宇护卫在玩家距离过远时加速度和最大速度增加

The Dragonfolly now has a slightly longer delay before dashing.

痴愚金龙在冲刺前延迟更长

Duke Fishron now gains new charging patterns as its HP decreases during phase 3 in Revengeance Mode and higher. Duke Fishron will also now continuously charge towards the player when its HP is below 20%.

复仇模式以上的猪鲨在3阶段随生命减少会有新的冲刺规律;猪鲨生命值20%以下时会连续向玩家冲刺

A few changes have been made to the Eater of Worlds fight in Revengeance Mode and higher:

复仇模式以上的世界吞噬者战改动:

Is now less aggressive when fought in the Underground Corruption.

在腐地地下战斗时攻击性减弱

No longer despawns outside of the Corruption but becomes extremely aggressive.

离开腐地时不再脱战而是激怒

Total size bonus in Death mode has been reduced.

死亡模式的体型变小

Hive Blobs will now despawn and no longer spawn in phase 2 during the Hive Mind fight.

腐巢意志2阶段时腐化球会立即消失并且不再生成

The Hive Mind now enrages outside of the Corruption.

腐巢意志现在在腐地外狂暴

The Hive Mind now is less aggressive when fought in the Underground Corruption.

腐巢意志在腐地地下战斗时攻击性减弱

King Slime’s Crown Jewel now fires a spread of 3 projectiles in Death Mode.

死亡模式史莱姆王的皇冠宝石现在发射3发弹幕

The Moon Lord Phantasmal Eye projectiles are now less aggressive in Revengeance and Death modes at the start of the fight and become more aggressive as Moon Lord's HP decreases.

复仇模式以上月总的幻影眼射弹在战斗初期攻击性减弱,随月总生命降低幻影眼攻击性逐渐增强

The Old Duke now spends less time preparing to dash during phase 3 and now dashes more aggressively while enraged instead of becoming invulnerable.

硫海遗爵3阶段冲刺准备时间减少,现在在狂暴时不再无敌而是疯狂冲刺

Significatly decreased The Old Duke pre-charge velocity and acceleration.

显著减少了硫海遗爵冲刺前的速度和加速度

The Perforator Hive now fires its projectiles less often while a Perforator worm is alive.

血肉宿主在有血肉寄生者存活时弹幕发射频率降低

The Perforator Hive and its worms now enrage outside of the Crimson.

血肉宿主和血肉寄生者现在在血腥地外狂暴

The Perforator Hive and its worms are now less aggressive in the Underground Crimson.

血肉宿主和血肉寄生者在血腥地下战斗时攻击性减弱

The Perforator worms now move slower but gain speed as their HP decreases.

血肉寄生者现在初始速度降低,但是随生命减少速度增加

The large Perforator worm will now lunge at the player less often in all world difficulties.

大血肉寄生者在所有难度下向玩家俯冲次数减少

The Plaguebringer Goliath can no longer spawn Plaguebringers, and is now less aggressive in Death Mode.

死亡模式瘟疫使者歌莉娅不再召唤瘟疫使者,攻击性降低

The Plaguebringer Goliath's enrage has been adjusted to make the fight fairer and now only enrages outside of the Jungle.

瘟疫使者歌莉娅的激怒已被调整得对战斗更公平,现在只在丛林外被激怒

A few changes have been made to the Revengeance Mode Plantera fight:

复仇模式世纪之花战斗更改:

Spore clouds now glow and now constantly travel at a small speed to hinder the player.

孢子云现在会发光并且会缓慢移动来阻挡玩家

The number of tentacle hooks that can be summoned at once has been capped in both phases.

同一时刻存在的触手数量在两个阶段均已被限制

Polterghast Clone now turns invisible, except for a red glowmask for its heart and veins, to convey that it's not dealing contact damage while it lines up for a charge.

噬魂幽花复制体现在在准备冲刺时身体隐形(中间的红色部分可见),说明其不造成接触伤害

A few changes have been made to the Providence, the Profaned Goddess at daytime:

白天的亵渎天神战更改

Providence Molten globs now only last for 15 seconds on the ground instead of 20 seconds.

熔岩陨石在地上留存时间由20秒降低到15秒

Providence Holy Spears can no longer can slightly home in onto the player.

神圣之矛不再小幅度追踪玩家

The amount of Providence Holy Spears that are summoned now scales with how much HP she has, the more HP she has, the more Holy Spears are summoned.

现在亵渎天神生命值越多,神圣之矛弹幕数量越多

Providence screen shader now gradually grow brighter when the player gets within 20 tiles of her Holy Inferno debuff distance. The screen shader is at max brightness while the player is too far away from Providence and will be inflicted with the Holy Inferno debuff.

屏幕光照效果在接近神圣烈焰减益范围20格时会逐渐变亮,当玩家离亵渎天神过远时屏幕光照亮度最大并且受到神圣烈焰减益影响

Providence at nighttime now fires 4 lasers during her scissor laser attack.

夜晚亵渎天神现在使用交叉激光攻击时发射4条激光

Queen Bee’s enrage scale had been reduced from 0.5 to 0.25.

蜂后的狂暴加成由0.5降低到0.25

Ravager Rock Pillars will now break on contact with the player. Ravager's Flame Pillars now spawn further apart in phase 2.

毁灭魔像的石柱现在和玩家接触时破碎,2阶段的火柱生成位置更远

Ravager detached head now stays further away from the player in all difficulties to prevent cheap shots.

所有难度下的毁灭魔像头离玩家距离更远,防止玩家被轻易攻击到

Ravager Rock Pillars now will explode with gores instead of clouds of dust.

毁灭魔像的石柱现在爆炸后会有残骸而不是一些尘土

Skeletron Prime Rocket velocity has been decreased.

钢铁骷髅王的火箭速度降低

Supreme Calamitas can no longer trigger her “Go to Hell” anti-cheat during the Boss Rush.

至尊灾厄在Boss Rush模式中不再会触发“下地狱吧”的反作弊机制

Supreme Calamitas Brothers now move up and down slightly faster.

至尊灾厄的兄弟现在上下移速更快

The Wall of Flesh will now aim its lasers ahead of the player while it is enraged.

肉山在激怒时的激光会向玩家前方发射(类似于带预判)

Enemies[敌人]

Wulfrum Drone and Wulfrum Hovercraft will no longer immediately fly away from the player when spawned.

钨钢无人机和钨钢悬浮坦克在生成时不再会立即飞离玩家。

Balance and Reworks[平衡调整和重做]

Decreased the damage of all enemies post-Moon Lord.

减少了所有月后敌人的伤害

Decreased the minimum damage threshhold for the Boss Rush by 20%.

减少了20%Boss Rush中Boss的最低伤害阈值

Decreased that damage of Post-Providence Brimstone Crag enemy stat boosts.

减少了亵渎天神后硫火之崖敌人的伤害加成

All segmented enemies no longer resist Yoyo damage by 15%.

所有多体节敌人不再带有15%悠悠球伤害抗性

Removed the line "The boss enrages in the open air of the surface" from Abombination's tooltip.

移除了瘟疫启动装置备注中的“Boss会在地表狂暴”

Nerfed Aegis Blade, explosion damage now decreases by 10% on each subsequent hit.

削弱了庇护之刃,连续的爆炸伤害每次降低10%

Nerfed Affliction, damage boost decreased from +12% to +10%.

削弱了灾劫之尖啸,伤害加成由12%降低到10%

Alchemical Flask and Plague Hive now remove the blindness effect caused by the Plague debuff while equipped.

冶金烧瓶和瘟疫蜂巢现在在装备时会移除瘟疫减益造成的失明效果

The Amalgam, Amalgamated Brain, Rotten Brain, Void of Calamity, and Void of Extinction projectile rain is now on a set timer and no longer spawns randomly.

聚合之脑、融合之脑、腐烂之脑、灾劫虚空、终结虚空的射弹不再随机掉落,现在按照预设的间隔掉落

The Amalgam, Amalgamated Brain, and Rotten Brain projectiles no longer can pierce through enemies.

聚合之脑、融合之脑、腐烂之脑的射弹不再穿透敌人

Nerfed Amalgamated Brain, damage boost decreased from +12% to +10%.

削弱融合之脑,伤害加成由12%降低到10%

Decreased post-Cryogen Angry Dog damage from 84 / 168 to 60 / 120.

冰灵后愤怒的雪狗的伤害由84 / 168(专家) 降低到 60 / 120

Buffed Aorta, Yoyo range increased from 13.75 to 16.25 tiles. Now additionally fires a blood projectile while the Yoyo is held out that deals 25% of the weapons base damage.

增强了大动脉,悠悠球距离由13.75方块增加到16.25方块。现在在悬停期间会额外发射造成25%基础伤害的血弹

Decreased Astrum Aureus HP from 96,000 / 153,600(专家) / 195,200(复仇) to 84,000 / 134,400 / 171,200

白金星舰的生命值由96,000 / 153,600(专家) / 195,200(复仇) 降低到 84,000 / 134,400 / 171,200

Rebalanced Biome Blade, base damage decreased from 70 to 38, use time increased from 23 to 29, static debuff duration decreased from 3 seconds to 1.5 seconds. Its projectiles within the Jungle biome now inflict the Venom debuff instead of Plague.

重新平衡了环境之刃,基础伤害由70下降到38,使用时间由23增加到29,减益时间由3秒降低至1.5秒,环境之刃在丛林中的射弹现在造成剧毒减益而不是瘟疫减益

Buffed Bladecrest Oathsword, granted it autoswing.

加强了诅咒之剑,现在具有自动挥舞

Reworked Bloodflare Core, no longer grants bonus damage, defense, and damage reduction based on player health. Now removes up to 50% of the player's defense each time they are hit and regenerates it shortly after. Each time the player regains a defense point, they are healed for 1 HP.

重做了血炎晶核,不再随玩家生命值给予伤害、防御、伤害减免加成。现在在每次玩家受伤时减少最多50%玩家防御,并在一段时间内逐渐恢复至原防御,每恢复1点防御治疗玩家1点生命值

Buffed Brimlash, split projectiles now home in much faster onto enemies.

增强了硫火鞭,分裂的弹幕现在追踪敌人速度更快

Broken Water Filter effects are now togglable by favoriting/unfavoriting the item.

破损净水器的效果现在可通过收藏/取消收藏来开关

Buffed Cnidarian,base damage increased from 13 to 18. Yoyo range increased from 11.875 blocks to 15 blocks, seashell projectile damage increased from 50% base damage to 75% base damage.

增强了珊瑚,基础伤害由13增加到18。悠悠球距离由11.875方块增加到15方块,扇贝射弹伤害由50%基础伤害增加到75%基础伤害

Rebalanced Core of the Blood God, removed old Bloodflare Core inherited effects. Now increases all damage and damage reduction by 8% at all times while equipped.

重新平衡了血神核心,移除了从血炎晶核继承的旧效果。现在装备时永久提供8%伤害、伤害减免加成

Nerfed Corpus Avertor, base damage decreased from 140 to 98. Decreased damage bonus derived from missing player health from 20% to 10%.

削弱了憎恶血刃,基础伤害由140降低至98,额外伤害加成由玩家已损失生命值的20%降低至10%

Buffed The Devourer of Gods lore item, now decreases player's damage reduction by 5% instead of 10% while favorited.

增强了神明吞噬者传颂之物,伤害减免减少量由10%降低至5%

Buffed Dimensional Soul Artifact, now decreases the player's damage reduction by 15% instead of 25% while equipped.

增强了维魂神物,伤害减免减少量由25%降低至15%

Eidolist no longer gains a health boost in Death Mode.

死亡模式中,幻妖灵巫不再有生命加成

Nerfed Energy Staff, decreased sentry fire rate by 33%.

削弱了能源法杖,哨兵开火速率降低33%

Buffed Fault Line, Yoyo range increased from 18.125 blocks to 26.25 blocks.

加强了断层,悠悠球范围由18.125方块增加到26.25方块

Buffed Frequency Manipulator, total charge consumed per-use has been decreased by 68% and prevented its charge up from being interrupted.

加强了变频器,每次使用消耗充能减少68%,并且充能不会被打断

Buffed Galactus Blade, base damage increased from 110 to 135 and increased training projectile velocity by 25%.

增强了星河之刃,基础伤害由110增加到135,增加了25%射弹速度

Nerfed Grand Guardian explosion damage now decreases by 20% on each subsequent hit.

削弱了大守护者的爆炸伤害,连续爆炸命中伤害每次减少10%

Nerfed Heart of the Elements, damage boost decreased from +8% to +5%. The player will still receive an additional +2% damage boost (+7% in total) while the Elemental minions are disabled.

削弱了元素之心,伤害加成由8%减少到5%,元素随从禁用时伤害加成仍然增加2%(即现在总共+7%)

Lacerator no longer randomly grants 1 HP to the player upon hitting an enemy and now functions similarly to Bloodfire Bullets, grants +2 life regeneration upon hitting an enemy, life regeneration resets after being hit by an enemy, caps at 60 seconds.

裂魔(悠悠球)不再在命中时随机恢复1点生命,现在(和血炎子弹相似)在命中时提供2点生命恢复。生命恢复时间上限60秒,在被敌人击中时重置(具体计算参考英文wiki血炎子弹页面)

Reworked Laudanum, now provides net-positive effects while the player is affected with Blackout, Broken Armor, Chilled, Confused, Darkness, Ichor, Obstructed, Slow, and Weak. No longer provides net-positive effects while the player is affected by Horror due to its removal.

重做了鸦片酊,现在当玩家受灯火管制、破甲、寒冷、混乱、黑暗、灵液、阻塞、缓慢和虚弱等减益时都会抵消减益并提供正面增益。由于恐惧减益的移除,不再提供恐惧相关增益

具体(减益本身负面效果已抵消,不重复写了):

1.灯火管制-+30防御,25%伤害和10%暴击

2.破甲:+25%防御

3.寒冷:1.3倍移速

4.混乱:同灯火管制

5.黑暗:+15防御,10%伤害和5%暴击

6.灵液:+20防御

7.阻塞(吮脑怪那个):+50防御,50%伤害和25%暴击

8.缓慢:1.5倍移速

9.虚弱:+10%近战伤害,10防御和20%移速

Nerfed Lion Heart, explosion damage now decreases by 20% on each subsequent hit.

削弱了狮心圣裁的爆炸伤害,连续的爆炸伤害每次会减少20%

Buffed lul, now provides immunity to all debuffs and immunity to Providence Cocoon Stars and The Devourer of Gods' head in Death mode.

增强了lul,现在提供所有减益免疫,并且免疫亵渎天神的神圣新星和死亡模式的神明吞噬者头部秒杀

Nerfed Luxor's Gift:

削弱了卢克索的礼物

Melee Red Orb damage inherit decreased from 60% base damage to 40% base damage.

近战射弹:60%基础伤害→40%基础伤害

Ranged Blue Lightning Bolt damage inherit decreased from 40% base damage to 20% base damage.

远程射弹:40%基础伤害→20%基础伤害

Orange Magic Pendant damage inherit decreased from 80% base damage to 50% base damage.

法师射弹:80%基础伤害→50%基础伤害

Purple Scorpion damage inherit decreased from 50% base damage to 30% base damage.

盗贼射弹:50%基础伤害→30%基础伤害

The Marked debuff can no longer be inflicted by any enemies.

死亡标记减益不再会被敌人施加

Rebalanced The Microwave, Yoyo range increased from 19.50 blocks to 28.25 blocks, aura damage decreased from 80% base damage to 40% base damage.

增强了微波辐照,悠悠球距离从19.5方块增加到28.25方块,光环伤害由80%基础伤害降低至40%基础伤害

Buffed Murasama, projectile size increased slightly.

增强了鬼妖村正,略微增加了其大小

Nerfed Nebula armor, Life Nebula buff can now be canceled out by Alcohol Poisoning, Holy Inferno, and Abyss breathless damage.

削弱了星云套,生命星云Buff现在会被酒精中毒、神圣烈焰和深渊窒息伤害抵消

Buffed Oblivion, Yoyo range increased from 22.50 blocks to 25 blocks.

增强了遗殇,悠悠球范围由22.5方块增加到25方块

Nerfed Omega Biome Blade, the projectile range has been decreased.

削弱了欧米伽环境之刃,射弹范围减少

Decreased the medium Perforator worm total health from 2,000 / 3,906 / 4,912 / 5,526 to 1,600 / 3,122 / 4,016 / 4,518. Individual segment health decreased from 200 / 279 / 307 to 160 / 223 / 251.

中血肉寄生者总血量由2,000 / 3,906 / 4,912 / 5,526 降低至 1,600 / 3,122 / 4,016 / 4,518(普通/专家/复仇/死亡),单体血量由200 / 279 / 307 降低至160 / 223 / 251(普通/专家/复仇)

Buffed Quagmire, Yoyo range increased from 17.1875 blocks to 25 blocks.

增强了泥潭,悠悠球距离由17.1875方块增加到25方块

Rebalanced Reaper Tooth Necklace, decreased bonus damage granted from +25% to +12% and removed 50% defense and Damage Reduction penalty.

重新平衡了猎魂鲨齿项链,伤害加成由25%减少到12%,移除了防御和伤害减免惩罚

Relic of Resilience now has a five second cooldown before another Artifact of Resilience can be summoned after the previous one shatters.

Buffed Riptide, Yoyo range increased from 11.25 blocks to 14.75 blocks.

增强了涡旋,悠悠球范围由11.25方块增加到14.75方块

Rebalanced Samurai Badge, no longer grants static +20% melee and true melee damage boosts and no longer reduces the player's health by 25% while equipped. Melee damage, melee swing speed, and true melee damage boosts are now dynamic and scale with how close the player is to an enemy, the maximum boost attainable is +30%.

重新平衡了武士勋章:不再恒定增加20%近战、真近战伤害且减少25%生命值。现在近战伤害、近战速度和真近战伤害由玩家距离敌人多近而定,最大加成为30%

Decreased Sand Tortoise damage from 110 / 220 to 70 / 140.

沙漠乌龟的伤害由110 / 220 降低到 70 / 140

Buffed Shimmerspark, Yoyo range increased from 17.1875 blocks to 21.875 blocks.

增强了烁光,悠悠球距离由17.1875方块增加至21.875方块

A few Silva armor set bonuses have been adjusted:

一些始源林海盔甲的加成已被重新调整:

Silva Horned Helm set bonus now grants the player a +10% ranged damage boost once Silva Invulnerability has ended. This effect is permanent until the player dies.

始源林海角盔现在在始源林海无敌结束后给予玩家10%远程伤害加成,这个效果持续到玩家死亡。

Silva Horned Hood set bonus no longer grants the player +2 minion slots once Silva Invulnerability has ended.

始源林海角帽(召唤)的套装效果不再在始源林海无敌结束后给予玩家+2随从栏位。

Both of the above changes are inherited by the Auric Tesla armor set bonuses' corresponding headpiece.

以上改动均被对应古圣金源头盔继承

Reworked Staff of the Mechworm, now summons a mechworm that charges, fire lasers, and teleports onto enemies. Its damage can be further increased by summoning additional segments that require and occupy minion slots.

重做神明吞噬者召唤杖,现在生成的吞噬者会向敌人冲刺、发射激光,并且传送到敌人身上。其伤害随节数增加。

Rebalanced Sulphurous Grabber, Yoyo range increased from 18.75 blocks to 21.875 blocks, bubble projectile count decreased from 9 to 7, bubble projectile damage increased from 15% base damage to 25% base damage.

重新平衡了硫磺掠夺者,悠悠球距离由18.75方块增加到21.875方块,泡泡射弹数量由9减少到7,泡泡射弹伤害由15%基础伤害增加到25%基础伤害

Buffed Terrarian, base damage increased from 190 to 380.

增强了泰拉悠悠球,基础伤害由190增加到380(草)

Buffed Time Bolt, split projectile targeting distance increased from 25 to 62.5 tiles

增强了时空交叉刃,分裂的射弹瞄准距离从25方块增加到62.5方块

Buffed Trinket of Chi, decreased how much time the player needs to stand still from 2 seconds to 1.

增强了气功念珠,触发效果所需的静止时间由2秒降低至1秒

Rebalanced Verdant, Yoyo range increased from 25 to 35 and increased projectile fire rate by 25%. Base damage decreased from 128 to 110.

重新平衡了葱茏,悠悠球距离从25方块增加到35方块,射弹发射速度增加25%。基础伤害由128下降到110

Buffed Void of Calamity, now decreases player's damage reduction by 10% instead of 15% while equipped.

增强了灾劫虚空,伤害减免减少量由15%下降到10%

Buffed Yharim's Insignia, increased melee damage boost from +5% to +10%.

增强了魔君之证章,近战伤害加成由5%增加到10%

Buffed Yin-Yo, Yoyo range increased from 17.1875 to 21.875 tiles. Light Shards travel away from targets instead of downwards. Dark Shards travel towards targets instead of the right.

增强了阴阳,悠悠球距离从17.1875方块增加到21.875方块。光明碎片由向下运动变为远离目标运动。黑暗碎片由向右运动变为向目标运动。

Buffed Yoyo Counterweights, counterweight projectile velocity increased by 200% and now use custom immunity frames.

增强了悠悠球配重,配重的射弹速度增加了200%并且现在使用自定无敌帧

Recipes[合成配方]

Astral Injection Blood Orb recipe yield has been doubled from 4 to 8.

星幻注射剂的血珠配方产量由4增加至8

Biome Blade no longer requires 20 Astral Monolith and 20 Pearlstone Blocks, and is now crafted at a Iron Anvil.

环境之刃不再需要20星幻木和20珍珠石块,现在在铁砧制作

Core of the Blood God no longer requires the Bloodflare Core to be crafted.

血神核心不再需要血炎晶核制作

Seafood recipe now only requires 1 Shark Fin to craft instead of 3.

海鲜饵料所需鲨鱼鳍由3降低至1

Yharim's Insignia no longer requires the Badge of Bravery to be crafted, and is now crafted with 5 Divine Geodes.

魔君之证章不再需要勇气勋章,而是5神圣晶石制作

Zerg Potions now requires 2 Blighted Gel, 1 Murky Sludge, and 2 Purified Gel instead of 3 Core of Chaos and 2 Murky Sludge to craft.

虫潮药水现在需要2枯萎凝胶、1黑淤泥和2纯净凝胶,而不是3混乱核心和2黑淤泥制造

Its Blood Orb recipe now requires 2 Purified Gel instead of 1 Core of Chaos to craft.

其血珠配方现在需要2纯净凝胶而不是1混乱核心

Zen Potions now requires 1 Daybloom and 2 Purified Gel instead of 3 Core of Eleum craft.

禅定药水现在需要1太阳花和2纯净凝胶,而不是3冰川核心制造

Its Blood Orb recipe now requires 2 Purified Gel instead of 1 Core of Eleum to craft.

其血珠配方需要2纯净凝胶而不是1冰川核心

Resprites[重绘]

Resprited Acidwood Trees.

重绘了酸蚀树

Resprited Fallen Paladin's Hammer.

重绘了堕落圣骑士之锤

Resprited Dragon Scales' projectiles; Infernal Spear's fireballs; Jungle Dragon, Yharon's fireballs, flare bombs, flare dusts, flarenadoes, and infernadoes; all five of Luxor's Gift projectiles; and The Wand's infernado projectile.

重绘了浴火龙鳞的射弹;炼火狱矛的火球;丛林龙的全部弹幕;卢克索的礼物的全部弹幕;神杖·暴风灼炎的弹幕

Resprited Absolute Rage.

重绘了绝对愤怒Buff图标

泰拉瑞亚灾厄MOD攻略

AD左右移动,Space跳跃,按住飞翔(有飞翔饰品情况下),E钩爪,R坐骑,Esc打开背包,合成列表,装备列表;Tab切换小地图显示方法,M打开大地图,Shift快速切换,Ctrl智能使用,滚轮或是数字键切换道具。在 三.h.会详细介绍。

主界面设置→图像可以改分辨率和全屏和色彩显示方式,各种音量,指针颜色等。

单人游戏→创建人物(建议简单,也就是一星),创建地图(新手建议小型世界),进入。

稿子挖物块,斧头砍树&仙人掌,任何有攻击力的道具都可以用来攻击。要想富,先撸树,木材一直都是十分重要的材料。

新手第一个晚上可能会死5、6次,赶上血月可能7、8次都不止。大家都是这么过来的,所以请不要丧失信心。

esc调出一堆东西,在左侧是合成列表,滚轮上下,也可以点击小锤子图标展开。造出工作台,放在地上,站在工作台旁边可以合成更多的东西。

打史莱姆获得的凝胶和木材可以造火把,非常非常非常有用,一定要造,一定要造,一定要造!

泰拉瑞亚灾厄游戏测评

自由的探索神奇的世界,一切的玩法都是会让你感觉到刺激,丰富的资源对于建造你的世界会有很大的帮助哦。游戏中还有许多的未知区域在等待玩家的探索,怎么玩完全由由你绝对,喜欢这款游戏的小伙伴,可以期待一下。

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详细信息

大小:273MB 版本:v1.0
分类:角色扮演 更新时间:2022-07-05 17:44:15

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